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Variables

Variables are placeholders for dynamic data in Ability configurations. They allow for more flexibility and customization in Abilities.

Usage

To use a variable, simply include it in an Ability configuration with the % symbol surrounding it. For example:
effects:
- "MESSAGE: The attacker's name is %attacker name%"

Available Variables

VARIABLE
DESCRIPTION
%attacker name%
The name of the entity that initiated an Ability.
%victim name%
The name of the entity that was targeted by an Ability.
%block type%
The type of the block that was targeted by an Ability.
%system time%
The current system time, in milliseconds.