Variables
Variables are placeholders for dynamic data in Ability configurations. They allow for more flexibility and customization in Abilities.
To use a variable, simply include it in an Ability configuration with the
%
symbol surrounding it. For example:effects:
- "MESSAGE: The attacker's name is %attacker name%"
VARIABLE | DESCRIPTION |
---|---|
%attacker name% | The name of the entity that initiated an Ability. |
%victim name% | The name of the entity that was targeted by an Ability. |
%block type% | The type of the block that was targeted by an Ability. |
%system time% | The current system time, in milliseconds. |
Last modified 2mo ago