Multiple Conditions
conditions:
- '%attacker health% <= 5 : %allow%'
- '%victim health% >= 15 : %allow%'
effects:
- 'INCREASE_DAMAGE:100'conditions:
- '%attacker health% <= 5 && %victim health% >= 15 : %allow%'
effects:
- 'INCREASE_DAMAGE:100'conditions:
- '%mob type% = RAVAGER OR %mob type% = POLAR_BEAR : %allow%'
effects:
- 'INCREASE_DAMAGE:<random number>5-15</random number> %attacker%'conditions:
- '%mob type% = SKELETON : %allow% OR %mob type% = ZOMBIE : %allow% OR %mob type% = ZOMBIE_VILLAGER : %allow% OR %mob type% = WITHER : %allow% OR %mob type% = WITHER_SKELETON : %allow% OR %mob type% = ZOMBIFIED_PIGLIN : %allow% OR %mob type% = SKELETON_HORSE : %allow% OR %mob type% = ZOMBIE_HORSE : %allow% OR %mob type% = STRAY : %allow% OR %mob type% = HUSK : %allow% OR %mob type% = PHANTOM : %allow% OR %mob type% = DROWNED : %allow% OR %mob type% = ZOGLIN : %allow%
effects:
- 'ADD_HARM:<math>%level%*1.5</math> %victim%'Last updated