Condition outcome

Outcome
Description

%force%

Force ability to activate, ignoring cooldown and chacnes

%allow%

Allow ability to activate, not ignoring cooldown or chances

%continue%

Continue to next condition

%stop%

Stop ability's activation

%chance%+x

Add chance to ability's activation (e.g. %chance%+5)

%chance%-5

Remove chance from ability's activation

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