Condition outcome
Outcome
Description
%force%
Force ability to activate, ignoring cooldown and chacnes
%allow%
Allow ability to activate, not ignoring cooldown or chances
%continue%
Continue to next condition
%stop%
Stop ability's activation
%chance%+x
Add chance to ability's activation (e.g. %chance%+5
)
%chance%-5
Remove chance from ability's activation
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