Condition outcome
Outcome | Description |
---|---|
%force% | Force ability to activate, ignoring cooldown and chacnes |
%allow% | Allow ability to activate, not ignoring cooldown or chances |
%continue% | Continue to next condition |
%stop% | Stop ability's activation |
%chance%+x | Add chance to ability's activation (e.g. |
%chance%-5 | Remove chance from ability's activation |
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