# Functions

Functions are tags which can be used in effect lines to make them more dynamic. They are written in

`<>`

brackets and are used instead of a value for the effect.Here is a list of available functions:

Sets a chance for this effect line to activate. The number inside the brackets is the percentage chance of the effect activating.

Example:

effects:

- 'INCREASE_DAMAGE:5 <chance>50</chance>'

This will cause the entity to take 5% more damage 50% of the time.

Performs a math operation using variables or numbers. The operation is written inside the brackets.

Example:

effects:

- 'EXP:<math>%exp% * 2</math>'

This will drop double the amount of experience from event.

Picks a random number between two values. The values are written inside the brackets and separated by a dash

`-`

.Example:

effects:

- 'INCREASE_DAMAGE:<random number>1-5</random number>'

This will increase the damage to a random amount between 1 and 5.

Picks a random word from a list. The words are written inside the brackets and separated by a comma

`,`

.Example:

effects:

- 'MESSAGE:<random word>Hello,Goodbye,Hi</random word>'

This will send a message with a random word from the list.

Rounds a number to the nearest whole number. The number is written inside the brackets.

Example:

effects:

- 'EXP:<round><math>%exp% * 2.5</math></round>'

This will give the entity an amount of experience that is 2.5 times their current amount, rounded to the nearest whole number.

Last modified 5mo ago