Skills

Coming soon.

Set up pre-made skills to be used in effects, instead of having to declare each time. They will have dynamic variables and could be used like this:

effects:
  - 'SKILL:extremeDamage[damage=2]'

And in skills.yml file, you would be define a skill like this:

skills:
  extremeDamage:
    effects:
    - 'DO_HARM:[damage] @Victim'
    - 'LIGHTNING @Victim'
    - 'MESSAGE:&cYou were hit with &lextreme damage&c! @Victim'

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