Conditions Variables

Dynamic variables to be used in conditions and abilities.

Conditions can be targeted against different entities. You can use attacker or victim instead of player, for example: %player health% -> %victim health%.

List of built-in variables

All variables can start with 'player', 'attacker', and 'victim' Example: '%victim is on fire%'

Parsing for attacker or victim works for placeholders from PlaceholderAPI as well. Example: "%victim checkitem_getinfo:39_mat:%"

Player only variables

Global Variables

Type-specific variables (global)

PlaceholderAPI support

E.g: %victim player_level% > 10 : %stop%, player_level is a PlaceholderAPI placeholder %player_level%.

You can use %player %, %attacker % or%victim %

It's a must to remove percentage signs from PlaceholderAPI placeholders, more examples: %server_online% -> server_online -> %player server_online% > 5 : %allow%

Last updated